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For this project, I was asked to create a game, which could be any genre, type and style. However it had to achieve certain aspects which were laid out to us such as interaction, raycasting, player preferneces to name a few. For my submission I decided to create a running game where the aim was to collect the crystal on a run away from a boulder, avoing obstacles in the way. This was mae more difficult as the player was running towards the camera as can be seen from the photos above. 

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